The Trinity:Capability-Driven Recursive Self-Improvement for Multimodal Agents Paper • 2610.36077 • Published 19 days ago • 160
Efficient Streaming Audio-Visual Target Speaker Extraction for Real-World Acoustic Scenes Paper • 2610.32749 • Published 22 days ago • 29
DTCA: Denoising Token Credit Assignment for Reinforcement Learning in Diffusion Language Models Paper • 2610.35201 • Published 19 days ago • 15
VLA-Rolling: Fewer Denoising Steps, Better Control via Adaptive Action Reuse Paper • 2610.25043 • Published 27 days ago • 10
Scene-Designer: Learning Design Intelligence for Agentic 3D Scene Generation Paper • 2610.23121 • Published 29 days ago • 13
VLA-Δ: Learning Physical State Transition for Vision-Language-Action Models Paper • 2610.21306 • Published 30 days ago • 17
EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Tasks Paper • 2609.28236 • Published Sep 23 • 18
EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Tasks Paper • 2609.28236 • Published Sep 23 • 18
EmbodiedMemory-Bench: Benchmarking Embodied Memory for Long-Horizon Embodied Tasks Paper • 2609.28236 • Published Sep 23 • 18
Spatial-Interactor: Learning Spatial Reasoning through Interaction with the Observable Physical World Paper • 2609.23038 • Published Sep 19 • 35
Show, Don't Tell: Evaluating Spatial Cognition in Generative Pixels Rather Than LLM Text Paper • 2607.21072 • Published Jul 23 • 20
ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents Paper • 2604.11784 • Published Apr 13 • 94
GFT: From Imitation to Reward Fine-Tuning with Unbiased Group Advantages and Dynamic Coefficient Rectification Paper • 2604.14258 • Published Apr 15 • 23