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The dataset generation failed
Error code:   DatasetGenerationError
Exception:    TypeError
Message:      int() argument must be a string, a bytes-like object or a real number, not 'NoneType'
Traceback:    Traceback (most recent call last):
                File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1520, in _prepare_split_single
                  for key, record in generator:
                                     ^^^^^^^^^
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 613, in wrapped
                  for item in generator(*args, **kwargs):
                              ~~~~~~~~~^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/webdataset/webdataset.py", line 130, in _generate_examples
                  for example_idx, example in enumerate(self._get_pipeline_from_tar(tar_path, tar_iterator)):
                                              ~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/packaged_modules/webdataset/webdataset.py", line 34, in _get_pipeline_from_tar
                  for filename, f in tar_iterator:
                                     ^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/utils/track.py", line 49, in __iter__
                  for x in self.generator(*self.args):
                           ~~~~~~~~~~~~~~^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/utils/file_utils.py", line 1405, in _iter_from_urlpath
                  with xopen(urlpath, "rb", download_config=download_config, block_size=0) as f:
                       ~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/utils/file_utils.py", line 982, in xopen
                  file_obj = fs.open(paths[0], mode)
                File "<string>", line 3, in open
                File "/usr/local/lib/python3.14/unittest/mock.py", line 1176, in __call__
                  return self._mock_call(*args, **kwargs)
                         ~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/unittest/mock.py", line 1180, in _mock_call
                  return self._execute_mock_call(*args, **kwargs)
                         ~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/unittest/mock.py", line 1247, in _execute_mock_call
                  result = effect(*args, **kwargs)
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 786, in wrapped
                  tracker.files[urlpath] = {"read": 0, "size": int(f.size)}
                                                               ~~~^^^^^^^^
              TypeError: int() argument must be a string, a bytes-like object or a real number, not 'NoneType'
              
              The above exception was the direct cause of the following exception:
              
              Traceback (most recent call last):
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1369, in compute_config_parquet_and_info_response
                  parquet_operations, partial, estimated_dataset_info = stream_convert_to_parquet(
                                                                        ~~~~~~~~~~~~~~~~~~~~~~~~~^
                      builder, max_dataset_size_bytes=max_dataset_size_bytes
                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                  )
                  ^
                File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 948, in stream_convert_to_parquet
                  builder._prepare_split(split_generator=splits_generators[split], file_format="parquet")
                  ~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1382, in _prepare_split
                  for job_id, done, content in self._prepare_split_single(
                                               ~~~~~~~~~~~~~~~~~~~~~~~~~~^
                      gen_kwargs=gen_kwargs, job_id=job_id, **_prepare_split_args
                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
                  ):
                  ^
                File "/usr/local/lib/python3.14/site-packages/datasets/builder.py", line 1560, in _prepare_split_single
                  raise DatasetGenerationError("An error occurred while generating the dataset") from e
              datasets.exceptions.DatasetGenerationError: An error occurred while generating the dataset

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Add a flared, ribbed gramophone horn and a side-mounted mechanical crank.
uid_0
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add an orbiting halo of jagged, cratered meteorite rock shards.
uid_1
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the gear-rimmed petals with sharp, geometric bat-wing silhouettes.
uid_2
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace fronds with low-poly flat facets and thick extruded geometric borders.
uid_3
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a swarm of blocky, voxel-based mechanical dragonflies around the petals.
uid_4
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a sagging, bulbous lure with dripping, partially fused surface structures.
uid_5
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace leaves with sharp bat-winged silhouettes and stem with a jagged cowl.
uid_6
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a soaring, symmetrical crown of three tiered, carved obsidian arches.
uid_7
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a central, faceted jade core with sharp, beveled geometric protrusions.
uid_8
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the petals and bandages with sharp, angular origami-folded sheets.
uid_9
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the thorny branches with segmented, overlapping curved scale plates.
uid_10
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace seed head with a cluster of bulging organic sacs and protruding needles
uid_11
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the leaf-like appendages with thick, stitched leather flaps and heavy seams.
uid_12
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a physical, three-pointed filigree crown of sharp, intertwined thorny branches.
uid_13
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add realistic, gnarled root nodules with deep cracks and fibrous surface filaments.
uid_14
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add multiple elongated, reaching porcelain hands emerging from the hollow ribcage.
uid_15
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a thick-outlined pop-art explosion burst covered in raised physical halftone spheres.
uid_16
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace plant fronds with voxelized deerstalker hats and magnifying glass geometry
uid_17
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add bulbous fruit clusters featuring deep, irregular sponge-like porous craters.
uid_18
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add clusters of smooth, thin, overlapping fan-shaped shell plates.
uid_19
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a recessed, three-tiered mechanical iris with a central jagged hexagonal prism.
uid_20
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a porous, pitted bulbous base with deep irregular craters.
uid_21
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a protruding glass vial with elongated, sculpted viscous fluid drips.
uid_22
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the frame with a ring of fused, jagged iron swords
uid_23
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the sunburst engravings with deep, chiseled ancient runic symbols.
uid_24
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a shattered cooling coil with thick, bulbous fluid droplets leaking from cracks.
uid_25
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a flexible mechanical tail featuring overlapping, physical hexagonal scales.
uid_26
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a hand-carved wooden wind-up key with deep physical grain ridges.
uid_27
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the lid with interlocking angular mechanical panels and exposed gears
uid_28
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the insignia with a jagged, vertical-slit eye centered in spiked stone spires.
uid_29
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the limbs with two thick, rigid V-shaped geometric hair tufts.
uid_30
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a hollow, cracked crystalline battery with internal geometric structural lattices.
uid_31
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Attach a heavy, riveted iron portcullis cage with thick forged bars.
uid_32
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a set of three levitating, angular geometric rings orbiting the frame.
uid_33
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a raised metal filigree frame with sharp pointed gothic arches.
uid_34
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Encircle the orb with a ring of jagged, fused miniature swords.
uid_35
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Wrap the central core with thick, interlocking geometric chain links
uid_36
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the central buckle with a recessed circular Arc Reactor housing
uid_37
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the flowers with thick, irregular clumps of physical dust particles
uid_38
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a segmented bone whip pommel extension with bulbous pores dripping physical fluid.
uid_39
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a segmented mechanical tail covered in overlapping, thin, curved shell-like plates.
uid_40
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a side-mounted valve with thick, bulbous dripping viscous extrusions.
uid_41
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a hovering, segmented halo with jagged, asymmetrical crystalline extrusions.
uid_42
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the slime body with sharp-edged, mirror-smooth geometric plates
uid_43
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a parabolic signal dish made of fanned, overlapping bamboo slats.
uid_44
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the gothic arches with sagging, slumped, and partially melted geometry.
uid_45
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add four multi-jointed, skeletal walking legs with thick, carved bone textures.
uid_46
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add four mechanical X-wing S-foil wings protruding from the side panels.
uid_47
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the antenna with a faceted origami crane structure.
uid_48
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a gnarled wooden winding key with physical 3D floral clusters sprouting from it.
uid_49
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the cranium-shaped horn with sharp, jagged crystalline ice shards.
uid_50
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a bulky mechanical backpack with raised rectangular warning plate extrusions.
uid_51
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a segmented obsidian antenna spine tightly wrapped in coiled barbed wire.
uid_52
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a realistic mechanical cooling fan with physical blades and protective mesh.
uid_53
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the birch body with a geometric assembly of riveted copper plates
uid_54
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the hexagonal casing with a geometric cube featuring recessed eye patterns
uid_55
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a pair of sharp, angular bat-wing-shaped cooling fins
uid_56
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the bamboo planks with sharp, jagged obsidian shards and faceted blocks.
uid_57
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a protruding scomp-link cylinder with concentric mechanical rotating ring layers.
uid_58
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace feathers with hyper-detailed, articulated mechanical legs featuring visible micro-pistons and joints.
uid_59
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a cantilevered Avengers logo platform with structural geometric struts.
uid_60
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the slumped facade with sharp, protruding geometric ice crystal formations
uid_61
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a massive rooftop vat overflowing with clustered, porous foam spheres.
uid_62
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the organic walls with tiered, riveted steel plates and vertical exhaust pipes
uid_63
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a cantilevered maintenance platform covered in raised, rectangular physical warning stickers.
uid_64
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a giant, protruding bowtie-shaped stone balcony with central mechanical dials.
uid_65
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add three floating, sharp-edged rings with perfectly smooth, flat-faceted geometric surfaces.
uid_66
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the turrets with octagonal Imperial command towers and recessed mechanical panels.
uid_67
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a floating voxel obelisk featuring deeply carved, recessed ancient runes.
uid_68
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the crumbling battlements with a massive, carved stone Batman cowl.
uid_69
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace sagging walls with a symmetrical, stepped ziggurat and vertical geometric fluting.
uid_70
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add four asymmetrical, jointed mechanical legs and a massive, gear-driven wooden propeller.
uid_71
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace organic torso with a symmetrical, stepped ziggurat and streamlined geometric ribs.
uid_72
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a base of rotating mechanical gears and shifting robotic armor plates.
uid_73
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the facade with a network of raised, branching vascular pipes.
uid_74
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a massive coiled tail with overlapping physical geometric scales.
uid_75
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace spires with thick, overlapping fabric ribbons and tattered, frayed geometric fringes.
uid_76
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace vertebrae columns with crumbling stone pillars covered in thick, physical dust mounds.
uid_77
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a massive, angular mechanical robot arm supporting the structure's base.
uid_78
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add three massive, vertical stone-carved hoops on tall, slender geometric pillars.
uid_79
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace moss with physical, radial geometric filaments forming intricate spider webs.
uid_80
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a protruding rear hydraulic tank with cracked seals and viscous droplets.
uid_81
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add massive, sweeping ornate stone wings with deep geometric carvings.
uid_82
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add nine folded-concrete, angular tails fanning out from the chair's back.
uid_83
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a side-mounted leather sword-holster with thick, raised geometric cross-stitching.
uid_84
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a floating overhead halo with intricate, three-dimensional raised scrollwork patterns.
uid_85
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace armrests with articulated mechanical automail limbs featuring exposed gears.
uid_86
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a physical, jagged bat-wing silhouette extending from the armchair's backrest.
uid_87
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add four retractable, smooth-surfaced mechanical limbs with rounded spherical joints.
uid_88
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the backrest with a carved, high-arched filigree tiara structure.
uid_89
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the frame with collapsible wooden poles and lashed hide drapes.
uid_90
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the rib protrusions with exposed striated muscle fibers and vertebrae.
uid_91
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the silhouette with thick, bulbous overlapping viscous lava flows.
uid_92
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a circular footrest composed of thick, interwoven braided vine structures.
uid_93
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a privacy screen of vertical, segmented bamboo stalks with raised nodes.
uid_94
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Sculpt dense, physical clumps of porous organic nodules across the surface.
uid_95
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace vine torus with sharp hexagonal columns covered in crystalline geometric spikes
uid_96
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Add a pair of tattered, multi-jointed skeletal wings with sharp bone spurs.
uid_97
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the backrest with a tall, pointed gothic arch of stone masonry.
uid_98
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
Replace the piston legs with four vertical lightsaber hilt structures.
uid_99
hf://datasets/yanlinli/Nano3D_rendered_v2@1fe2bec254cd32f0eff0250c77ac64f73eb14676/v1_100k/shards/part_000.tar
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