gameid stringlengths 24 59 | gameno stringclasses 16
values | playername stringclasses 58
values | round_duration int64 0 1.68k ⌀ | utterance_vector stringlengths 13 8.66k | utterance_count int64 1 102 | utterance_mean float64 9 4.56k ⌀ | earlygame_utterance int64 0 44 | lategame_utterance int64 0 61 | hedge_count int64 0 25 ⌀ | certainty_count int64 0 16 ⌀ | question_count int64 0 25 | accusation_count int64 0 6 | negation_count int64 0 47 | mentioned_players int64 0 9 ⌀ | role_consistency float64 0.5 1 | vote_consistency float64 0.25 1 ⌀ | votebluff_count int64 0 5 | rolebluff_count int64 0 12 | totalbluff_count int64 1 12 | earlygame_bluffs int64 0 5 | lategame_bluffs int64 0 8 | personvoted stringclasses 56
values | rolechanged bool 2
classes | startrole stringclasses 13
values | endrole stringclasses 15
values | werewolf bool 2
classes | endrole_voted stringclasses 15
values | utterance_count_voted int64 1 102 | earlygame_utterance_voted int64 0 44 | lategame_utterance_voted int64 0 60 | totalbluff_count_voted int64 0 10 | earlygame_bluffs_voted int64 0 4 | lategame_bluffs_voted int64 0 7 | inforole bool 2
classes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0a6ef9dc-a2dc-452b-a907-d6fa2ed4cae0 | Game1 | Brent | 271 | ['No, check it with your eyes closed.', "No, I said that. I just wasn't expecting you to sabotage it.", 'But... So Erin offered that she was the Werewolf.', 'Is there a Tanner in the game right now?', 'Is that one of the cards that we put in?', 'Okay.', "I mean... You don't remember anything about where you pointed?", ... | 37 | 46.27027 | 11 | 26 | 4 | 1 | 11 | 0 | 13 | 3 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sebastian | true | Seer | Werewolf | true | Seer | 33 | 12 | 21 | 1 | 1 | 0 | true |
0a6ef9dc-a2dc-452b-a907-d6fa2ed4cae0 | Game1 | Sebastian | 271 | ["Hailey's sus.", 'At one point, at least.', "And there's only one Werewolf, right?", 'I like how you whispered that when you have a microphone.', "Oh, you're telling them-", "You're telling them to get that or are you telling them about her ?", 'Okay.', 'I mean, what?', 'What are my thoughts?', "Okay. And we can't loo... | 33 | 35.363636 | 12 | 21 | 6 | 0 | 9 | 0 | 8 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Sebastian | true | Robber | Seer | false | Seer | 33 | 12 | 21 | 1 | 1 | 0 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game4 | Ashley | 346 | ['Nope.', "I'm apologizing for dancing in advance.", "Here's-", "Yeah, we're keeping this the rest of the time.", 'So, Elliot, I think, might have happened. I think he might have been the robber.', 'Hmm?', "If that's accurate, then that might be accurate.", 'I was a werewolf, yes.', "Here's the thing. I was the werewol... | 40 | 34.8 | 24 | 16 | 7 | 1 | 5 | 2 | 5 | 2 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Ashley | false | Werewolf | Werewolf | true | Werewolf | 40 | 24 | 16 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game4 | Chris | 346 | ['Yeah, [inaudible 00:00:02] speech.', 'Can I have some rice crackers?', 'During this rousing.', 'No.', "I actually don't hear it.", 'I know I can.', 'Mm.', "Elliot could've been the robber.", 'And he swapped with a werewolf.', 'Yeah, right. I think we keep disco, yeah.', 'I love the rice crackers of this evening.', "I... | 75 | 38.746667 | 40 | 35 | 18 | 2 | 8 | 1 | 27 | 5 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sian | false | Seer | Seer | false | Robber | 29 | 18 | 11 | 2 | 1 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game4 | Elliot | 346 | ['Straddle the table.', "I'll take you out anyway.", 'Oh.', "I didn't dance. I'll be honest.", 'I started nodding my head.', 'Is that what you heard?', 'Guys, I am digging this.', 'Were you the hunter?', 'Are you the hunter?', '[Butt farking baseline 00:01:08]', 'You can [inaudible 00:01:35] just leave it.', 'Very inte... | 30 | 27.133333 | 15 | 15 | 0 | 0 | 6 | 0 | 10 | 2 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Elliot | true | Robber | Tanner | false | Tanner | 30 | 15 | 15 | 1 | 0 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game4 | James | 346 | ['[inaudible 00:00:02] defend yourself werewolf.', 'We have swear, because-', 'Wait, is this [Reske 00:00:21]?', "I can't, it's not my body [inaudible 00:00:22].", 'Look, so you all want to kill Sukeshi.', 'We all vote to Sukeshi.', 'If Sukeshi is the hunter.', 'I knew it. Survey, I was right.', 'Wait who switched you?... | 50 | 40.86 | 26 | 24 | 4 | 1 | 5 | 1 | 21 | 4 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Sian | false | Insomniac | Insomniac | false | Robber | 29 | 18 | 11 | 2 | 1 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game4 | Sian | 346 | ["That's true.", 'So in theme with the village.', 'Yeah, baseline!', 'But-da-but-da-but-da-po.', 'Okay, was everybody dancing the whole time?', 'That would explain the base.', 'All right.', 'No, I am a good person.', 'Come, come, come, come, come, come.', 'Sukeshi was very quiet to begin with.', "Uh-huh (affirmative) a... | 29 | 24.241379 | 18 | 11 | 1 | 0 | 7 | 0 | 6 | 2 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | Chris | true | Tanner | Robber | false | Seer | 75 | 40 | 35 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game4 | Sukeshi | 346 | ['Yeah, sure. Straddle the-', "I don't think you're the hunter.", "I heard a lot of shuffling over there that didn't happen the rest of the time. So, there was constant dancing over here.", 'There was constant dancing over here.', "Yeah, it's already happening. No one can see though.", "So, yeah I know, and then sudden... | 57 | 30.736842 | 33 | 24 | 5 | 1 | 11 | 0 | 23 | 3 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | Ashley | false | Werewolf | Werewolf | true | Werewolf | 40 | 24 | 16 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game5 | Chris | 407 | ['Yeah.', 'Yeah.', "I was about to say I'm missing the Tanner in this round.", "Exactly like that, but it's-", 'I know. I can tell you now that I have my eyes open. So now [crosstalk 00:00:37].', 'Well the robber you-', 'Guys, shall we just stop this one?', "It's this... Really, this bass breakdown-", 'Shall we just st... | 41 | 30.829268 | 21 | 20 | 3 | 0 | 9 | 0 | 10 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sukeshi | false | Werewolf | Werewolf | true | Insomniac | 38 | 15 | 23 | 0 | 0 | 0 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game5 | Elliot | 407 | ["So you're the hunter.", 'I knew it was me, unless somebody swapped it and I was like, trying to play it off.', 'With the Robber you can.', 'To my knowledge, I was the Tanner, but you know...', 'Yeah.', '... is the Werewolve.', 'Take them away from me!', 'I want to be the Doppelgänger.', 'What are you Ashley?', 'What ... | 13 | 28.307692 | 7 | 6 | 0 | 0 | 3 | 0 | 3 | 3 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Elliot | false | Seer | Seer | false | Seer | 13 | 7 | 6 | 1 | 1 | 0 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game5 | James | 407 | ['See this right here is where I think the Tanner should be in the game.', 'Because it sows the doubt, right here.', 'Like-', 'Even better.', 'Yeah.', 'I like the Troublemaker.', 'Just to sew chaos...', "They've done a pretty good job of integrating music.", '[inaudible 00:02:56].', 'Unless...', "They don't want to.", ... | 34 | 34 | 10 | 24 | 2 | 0 | 3 | 1 | 10 | 1 | 1 | 1 | 0 | 3 | 3 | 0 | 3 | Chris | false | Doppelganger | Doppelganger | false | Werewolf | 41 | 21 | 20 | 1 | 0 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game5 | Sian | 407 | ['Yeah!', "Yeah, yeah, yeah. I just don't know how to play it.", "But you can't look like you swapped.", 'You can?', 'Oh, they do?', "I haven't played the Robber yet.", 'So Troublemaker does swaps, Robber steals, one looks.', 'Okay. So you-', "We can't promise over here.", 'Yeah.', 'Yeah!', "I mean, we've kept her in t... | 28 | 22.464286 | 16 | 12 | 2 | 0 | 2 | 1 | 11 | 1 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Chris | false | Villager | Villager | false | Werewolf | 41 | 21 | 20 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game6 | Ashley | 399 | ['Yup.', "He's thinking too long.", "You're not.", "You're not.", 'Yep.', '[inaudible 00:00:30]', '[inaudible 00:00:36]', 'So, yup.', "It's fine. Yeah, but we're sure [inaudible 00:00:53]", "I swore it's because your Werewolf self doesn't want to die. You want him to die", 'Yup, as the Tanner.', '[inaudible 00:01:18]',... | 29 | 28 | 18 | 11 | 1 | 1 | 3 | 0 | 10 | 2 | 1 | 1 | 0 | 3 | 3 | 2 | 1 | Sukeshi | true | Seer | Robber | false | Hunter | 27 | 18 | 9 | 4 | 2 | 2 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game6 | Chris | 399 | ['Okay.', 'Is everyone done?', 'All right.', '[inaudible 00:00:33] It\'s like, "Oh, you\'re dancing?".', "I'll dance.", "I was the Hunter, but if James is telling the truth, which I'm still not 100 percent...", 'I think it could be you and James. Yeah.', 'Should we vote now or do you want to keep guessing?', 'Tanner?',... | 44 | 36.477273 | 28 | 16 | 6 | 0 | 12 | 2 | 11 | 5 | 1 | 1 | 0 | 3 | 3 | 0 | 3 | Sukeshi | true | Hunter | Seer | false | Hunter | 27 | 18 | 9 | 4 | 2 | 2 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game6 | Elliot | 399 | ["Let's start.", "What if I'm the Tanner?", "What if Ashley's the Tanner and is lying about being the Seer? [crosstalk 00:00:27]", 'Ah.', 'But is anyone the Hunter [crosstalk 00:00:40]', "Yeah. Like what the hell is this going on here? It's so much chaos.", "She's freaking Tanner, I'm telling you.", "This is what the W... | 25 | 43.24 | 19 | 6 | 0 | 0 | 9 | 1 | 6 | 3 | 1 | 1 | 0 | 3 | 3 | 3 | 0 | James | false | Werewolf | Werewolf | true | Troublemaker | 36 | 18 | 18 | 1 | 1 | 0 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game6 | James | 399 | ['Hold on. Elliot, if you were the Doppelganger and you saw the Insomniac, who did you see?', 'Yeah. Nice try, Elliot.', 'Thank you, Caley.', 'Can we just kill Elliot now?', "But I'm sure it's Elliot.", "It's touching me.", "Here's what we're going to do.", "Elliot's first claim was to be the Insomniac. [crosstalk 00:0... | 36 | 42.027778 | 18 | 18 | 4 | 1 | 12 | 1 | 8 | 3 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Sukeshi | false | Troublemaker | Troublemaker | false | Hunter | 27 | 18 | 9 | 4 | 2 | 2 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game6 | Sian | 399 | ['Everyone just dance.', "We're all dancing.", "I'm not... That's my strategy.", 'The dogs are helping with that deception, though.', 'Yes.', 'Yeah. What is it?', 'I think James might be the Werewolf.', 'Yeah.', "So, who's the insomniac?", "But you didn't, then he claimed to be the doppelganger.", 'How dare you.', "I'm... | 25 | 20.28 | 9 | 16 | 3 | 0 | 3 | 0 | 9 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | James | false | Tanner | Tanner | false | Troublemaker | 36 | 18 | 18 | 1 | 1 | 0 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game6 | Sukeshi | 399 | ["Yeah. So, Elliot's a damn dirty, rotten liar.", "She's not lying about being the Seer because I saw her card when I switched it as the Robber.", 'Probably.', 'Sian is claiming the Doppelganger.', "She's claiming the Doppelganger, you all.", 'Adding a little bit of chaos.', "It's a Samoa style porter.", 'It think betw... | 27 | 41.851852 | 18 | 9 | 3 | 0 | 3 | 3 | 8 | 3 | 1 | 0.5 | 2 | 2 | 4 | 2 | 2 | Sukeshi | true | Robber | Hunter | false | Hunter | 27 | 18 | 9 | 4 | 2 | 2 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game7 | Ashley | 377 | ['There\'s one of us in every couple that\'s like, "No, I like this better, and I\'m going to pick them out.', 'Mm-hmm (affirmative).', 'Huh?', "I'm telling you nothing.", "I don't want to say anything else, so there's a decent chance that... I'm just worried that the tanner is out.", "Yeah, if you know that the... I d... | 23 | 33.043478 | 15 | 8 | 0 | 1 | 5 | 0 | 13 | 0 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | James | true | Minion | Doppelganger | false | Seer | 32 | 7 | 25 | 1 | 1 | 0 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game7 | Chris | 377 | ["[crosstalk 00:00:00] We're back on the clock.", "I think Sian's not a good liar. I do think she was the seer.", '[crosstalk 00:00:18] strategy is doing crazy dances and try to get someone to laugh.', 'Does that line up with what I said earlier?', "Again, can imagine it. Eyes aren't open, but see it in my brain.", 'I ... | 52 | 41.711538 | 23 | 29 | 12 | 1 | 15 | 0 | 15 | 3 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sian | false | Troublemaker | Troublemaker | false | Minion | 24 | 10 | 14 | 0 | 0 | 0 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game7 | Elliot | 377 | ['[crosstalk 00:00:16] So was Chris a werewolf?', 'Chris a werewolf?', 'The minion would say, "But the werewolves are in the middle." That way she wins no matter what.', "It doesn't matter..", "So if she was the minion, she's saying that both werewolves are in the middle, so she wins no matter what.", 'I think you poin... | 17 | 33.764706 | 5 | 12 | 1 | 0 | 5 | 0 | 8 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Ashley | true | Robber | Tanner | false | Doppelganger | 23 | 15 | 8 | 1 | 1 | 0 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game7 | James | 377 | ['[crosstalk 00:00:21] Well no, but if you were a minion, you would know who the werewolves are.', 'That was really close, because I totally got to kill Elliot.', "I'm going to try not to kill anybody.", 'A majority vote is needed to do so.', "There's [inaudible 00:02:15].", 'If no player receives more than one vote, n... | 32 | 51.375 | 7 | 25 | 4 | 1 | 9 | 0 | 18 | 3 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Elliot | true | Doppelganger | Seer | false | Tanner | 17 | 5 | 12 | 1 | 0 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game7 | Sukeshi | 377 | ['No.', 'Yeah, right. Call that a fish. A little bit of fishing.', "I don't know.", "Okay, so keeping it one hundy, if you switched with me, you're the tanner. Who's the hunter, and who's the troublemaker?", "That's why I had to keep it one hundy.", 'Yes.', 'Yeah.', 'But again, we could split the vote.', "Now there's t... | 37 | 37.810811 | 13 | 24 | 3 | 0 | 9 | 1 | 12 | 2 | 1 | 1 | 0 | 4 | 4 | 0 | 4 | Ashley | true | Tanner | Robber | false | Doppelganger | 23 | 15 | 8 | 1 | 1 | 0 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game8 | Ashley | 401 | ['No, I thought...', 'She is bad.', "She's bad.", 'Because I was the robber.', 'You can hear me opening my eyes?', 'Wait, wait, wait. I was the robber first off.', 'Yeah, so this is what we started out as.', 'Welcome to being a werewolf the majority.', "So I'm still the robber after all the shenanigans.", "You're eithe... | 15 | 37.733333 | 3 | 12 | 0 | 0 | 1 | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Ashley | true | Robber | Hunter | false | Hunter | 15 | 3 | 12 | 1 | 0 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game8 | Chris | 401 | ['Okay.', 'Oh, no.', '[inaudible 00:00:18]', "Generally as the Seer it's best to wait for someone to confirm or deny something that you know for sure. So I'd-", 'Yeah. Because you can be like, "yeah that checks out.', 'Oh, I see.', 'Because I tried to call Elliot out on being the Hunter.', 'That is-', 'The doppelganger... | 42 | 44.785714 | 23 | 19 | 7 | 2 | 6 | 1 | 14 | 5 | 1 | 1 | 1 | 3 | 4 | 3 | 1 | Ashley | true | Hunter | Doppelganger | false | Hunter | 15 | 3 | 12 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game8 | Elliot | 401 | ['So you were the Seer and you can [crosstalk 00:00:03].', 'Okay.', 'Sian, what are you?', 'Yeah, I feel like the Seer is something... is really risky to give that info early into the game.', "Well, I'm just saying...", 'Armies up! Everyone.', 'Three! Two! One! Vote!', 'Can confirm.', 'I was the troublemaker.', "I didn... | 10 | 32 | 7 | 3 | 0 | 0 | 1 | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Ashley | false | Werewolf | Werewolf | true | Hunter | 15 | 3 | 12 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game8 | James | 401 | ['How are we going to kill Sian?', 'Unless Sian is a Minion. Trying to [crosstalk 00:00:18].', 'Because Sukeshi been claiming to be the Seer, until Elliot got up and said...', 'He was the Troublemaker.', 'So I just can pretend to be some...', 'This could be a good Tanner move, just... [crosstalk 00:01:09]', 'I mean, sh... | 31 | 42.419355 | 11 | 20 | 2 | 0 | 4 | 0 | 3 | 5 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Ashley | true | Doppelganger | Robber | false | Hunter | 15 | 3 | 12 | 1 | 0 | 1 | true |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game8 | Sukeshi | 401 | ['I was the Seer...', 'And I can confirm that you were the Troublemaker.', 'Why would I come out right away as the Seer-', 'Yeah! I just left that shit, [crosstalk 00:00:37] all because you took eight minutes to talk about whatever the fuck that was!', "Yeah, it's a good confirmative thing.", 'Yeah.', 'The doppelganger... | 38 | 35.763158 | 22 | 16 | 0 | 0 | 7 | 0 | 4 | 1 | 1 | 1 | 1 | 3 | 4 | 3 | 1 | Ashley | false | Minion | Minion | false | Hunter | 15 | 3 | 12 | 1 | 0 | 1 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game9 | Ashley | 308 | ["No? I'm voting no.", 'Was there?', 'Nope.', "I'm having to concentrate too hard on this song.", "Kill me, that's fine.", 'I think-', 'Him.', "That's fine.", "Yeah. You're not-", '[inaudible 00:01:12].', "Yeah, it's fine.", 'Exactly-', "... I'm fine with it.", 'Hmm?', "But if we kill you, you're dead. That would be ho... | 31 | 23.83871 | 24 | 7 | 1 | 0 | 6 | 0 | 13 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Elliot | false | Hunter | Hunter | false | Villager | 13 | 8 | 5 | 0 | 0 | 0 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game9 | Chris | 308 | ['Mother.', 'Nope.', "It's very loud.", 'Wow!', 'I [crosstalk 00:00:10].', 'If I was the Robber I would have eliminated by now.', "Because everyone feels bad for Ashley, because she's been the Werewolve every time.", 'That got quieter.', 'And I would just point at him so I might as well just point at you.', "Because I ... | 48 | 30.333333 | 29 | 19 | 7 | 0 | 7 | 0 | 14 | 3 | 1 | 1 | 0 | 2 | 2 | 0 | 2 | Chris | false | Werewolf | Werewolf | true | Werewolf | 48 | 29 | 19 | 2 | 0 | 2 | false |
0c2659db-7bd4-4b37-9b08-4e247befe382 | Game9 | Sukeshi | 308 | ['What do you mean!', 'This?', 'Not with this on.', 'Nope.', "It's very loud.", 'And what are you basing this off of?', 'What are you basing this off of?', 'Hunch.', 'Pure hunch.', 'Yeah.', "That's what I think-", "I'm trying what I think!", 'This is what I think.', 'This is what I think.', 'I think we kill Elliot.', '... | 44 | 25.045455 | 26 | 18 | 6 | 0 | 7 | 1 | 8 | 2 | 1 | 1 | 0 | 4 | 4 | 1 | 3 | Elliot | true | Villager | Robber | false | Villager | 13 | 8 | 5 | 0 | 0 | 0 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game10 | Hunter | 305 | ["No, you're at my house now.", 'All right.', 'In the act like the game, game? Or like in play?', 'Uh, troublemaker, not Drunk anymore.', 'Probably.', "Wait, so you said you're a Werewolf?", 'He identified as the Seer first and forgot what was in the middle. But does that mean that you also looked at the middle as a We... | 67 | 38.38806 | 30 | 37 | 5 | 1 | 14 | 1 | 33 | 3 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sean | false | Troublemaker | Troublemaker | false | Werewolf | 49 | 28 | 21 | 5 | 1 | 4 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game10 | Jacob | 305 | ['And come over to my house. You talk to me?', "That's right.", 'All right. What, what, what are we?', "I will say I swapped with this card right here. So I mean, well, if there's a Seer.", 'Who is the Seer?', 'Noises are visceral.', "That's hard to say.", "It's really difficult.", "It does. There's a bullfrog under th... | 59 | 37.050847 | 32 | 27 | 5 | 0 | 10 | 0 | 19 | 3 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Zack | false | Werewolf | Werewolf | true | Villager | 22 | 10 | 12 | 2 | 0 | 2 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game10 | Sean | 305 | ['So what roles are in the game again?', "I'm sorry, in play.", "One of these is Drunk. I'm assuming the one that's closest to him.", 'It is also, I guess.', '[inaudible 00:00:37]Everyone knows who the werewolf is.', "Didn't you say? What?", "Who's the Seer?", 'Yeah.', 'So we know who the werewolf is.', 'Sounds like fr... | 49 | 38.673469 | 28 | 21 | 5 | 0 | 10 | 1 | 18 | 1 | 1 | 1 | 0 | 5 | 5 | 1 | 4 | Zack | true | Villager | Werewolf | true | Villager | 22 | 10 | 12 | 2 | 0 | 2 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game10 | Zack | 305 | ['Anyway.', "I have no idea what's happening anymore. I lost track.", 'Me?', 'I was.', 'Why did you lay on me?', 'Oh true, my bad my bad.', 'Good morning.', 'You got me!', 'Sean\'s sitting here going, "I want to die".', 'Insomniac was one of the three...', "I'm a seer, and I looked in there and I forgot what the card w... | 22 | 19.727273 | 10 | 12 | 0 | 0 | 3 | 0 | 3 | 1 | 1 | 1 | 0 | 2 | 2 | 0 | 2 | Zack | true | Werewolf | Villager | false | Villager | 22 | 10 | 12 | 2 | 0 | 2 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game11 | Hunter | 355 | ['This is going to be a very interesting day.', 'Again.', 'Or that... Well there is a troublemaker in play.', 'Yes, he would dispute it, yes.', "There's two werewolves there's one villager.", 'Fair.', "I mean, we know who I am from Jacob's reason. But...", 'What?', 'What?', 'You said "oh, that\'s interesting". Hit me w... | 54 | 38.388889 | 30 | 24 | 4 | 0 | 11 | 0 | 22 | 3 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Zack | false | Troublemaker | Troublemaker | false | Drunk | 29 | 18 | 11 | 1 | 1 | 0 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game11 | Jacob | 355 | ['It is completely dependent upon your word, Sean.', "No, yes it is. It is. I'm voting for myself. Zack is voting for himself. We are both kind of in this circle and because that's happened that confirms the fact that you were the troublemaker as well.", "There has to be a troublemaker in play, and you are claiming it.... | 41 | 55.146341 | 25 | 16 | 4 | 1 | 5 | 2 | 28 | 2 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Jacob | true | Drunk | Villager | false | Villager | 41 | 25 | 16 | 1 | 1 | 0 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game11 | Sean | 355 | ['Yes. I guess . Yeah.', 'Yes.', 'Right.', "That's all.", 'Fair. Okay.', 'Bruh, I always make... I just be, I literally just do this the whole time. Making sound. So sometimes I change it up.', 'Okay.', 'Two. There would have to be two.', 'Someone definitely touched my card, because it was sideways.', 'It could be zero... | 28 | 24.964286 | 11 | 17 | 3 | 2 | 3 | 0 | 7 | 2 | 1 | 1 | 1 | 1 | 2 | 0 | 2 | Jacob | false | Werewolf | Werewolf | true | Villager | 41 | 25 | 16 | 1 | 1 | 0 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game11 | Zack | 355 | ["Just know, I'm voting for myself because I know who I am, but I have no idea who you guys are.", "I'm not going to lie, I have no idea what You all did with that.", 'The bull frog?', 'Drunk.', 'No, no, no. Because I was the insomniac, right?', "Exactly. Now I'm drunk.", 'On my couch?', 'Not that I know of. But Sean c... | 29 | 31.689655 | 18 | 11 | 4 | 2 | 6 | 0 | 10 | 1 | 0.666667 | 1 | 1 | 1 | 1 | 1 | 0 | Jacob | true | Insomniac | Drunk | false | Villager | 41 | 25 | 16 | 1 | 1 | 0 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game6 | Hunter | 326 | ['Everybody else was done.', 'Yeah.', 'There are two werewolves in that.', 'Yum yum.', "Now here's my question.", 'This just occurred to me.', "I'm not pointing fingers.", "However, you don't have an alibi.", "That's true.", 'But you also...', 'You also waited to say what was in there.', 'I understand that.', "He said,... | 57 | 25.315789 | 35 | 22 | 4 | 0 | 10 | 0 | 17 | 2 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | Zack | false | Villager | Villager | false | Villager | 23 | 17 | 6 | 0 | 0 | 0 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game6 | Jacob | 326 | ["It's fine.", "Statistically, there's probably- I know there's at least one werewolf, because this card's a Werewolf. I know that this is a troublemaker. So it is...", "Statistically, would you guys agree it is more likely for there to be not two werewolves in this pile, but instead one? Because I don't know what this... | 62 | 56.322581 | 36 | 26 | 4 | 0 | 14 | 2 | 31 | 2 | 1 | 1 | 2 | 0 | 2 | 2 | 0 | Hunter | false | Seer | Seer | false | Villager | 57 | 35 | 22 | 2 | 1 | 1 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game6 | Sean | 326 | ['So if we take everybody at their word...', 'What...', "If we don't take everybody at their...", 'What was my part again?', 'Fruit salad. Yummy, yummy.', "That's what I was about to say.", "What's the name?", 'Sorry. I thought you mentioned The Wiggles.', 'The Wiggles.', 'Yeah.', 'So you said exactly what was in the p... | 53 | 26.660377 | 35 | 18 | 3 | 1 | 5 | 1 | 19 | 1 | 1 | 1 | 0 | 2 | 2 | 1 | 1 | Sean | true | Villager | Robber | false | Robber | 53 | 35 | 18 | 2 | 1 | 1 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game7 | Hunter | 138 | ['I have an idea.', 'I may not have a brain gentlemen, but I have an idea.', 'You have couch squeaks?', 'I ripped the microphones out of my ear.', 'My strategy worked, maybe.', 'Well, what did I do?', 'Oh shit', "Well yeah, of course. So that was my plan, I was showing everyone that I'm the troublemaker", 'Where did yo... | 13 | 29.615385 | 4 | 9 | 1 | 0 | 3 | 0 | 2 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sean | true | Troublemaker | Robber | false | Werewolf | 13 | 4 | 9 | 1 | 0 | 1 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game7 | Jacob | 138 | ['No ideas.', 'Bruh.', "What's the strat?", 'It sounded to me like you stood up.', "You're the seer.", 'When?', 'During troublemaker? Wait, no no we can do this. Cause I was the robber.', 'So we can do this. His card got swapped, I heard a card swappage when you stood up because you were the...', 'Which cards did you s... | 16 | 34.1875 | 2 | 14 | 1 | 0 | 5 | 0 | 4 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sean | true | Robber | Troublemaker | false | Werewolf | 13 | 4 | 9 | 1 | 0 | 1 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game7 | Sean | 138 | ["That's dangerous.", 'What?', "Alright I can squeak louder. It's hard to squeak this couch.", 'Oh, I heard that.', "Hunter's a werewolf.", "Well I know for ... so I'm the seer.", 'He was werewolf but his card got switched. I know for a fact his card got switched.', 'At the robber. Shit, could have been the troublemake... | 13 | 28 | 4 | 9 | 1 | 0 | 2 | 1 | 4 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Zack | true | Seer | Werewolf | true | Seer | 1 | 0 | 1 | 0 | 0 | 0 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game8 | Zack | 164 | ['All right. Are we all done?', 'Was it?', 'Was it?', 'Was it?', 'Was it?', 'Sorry.', 'Ooh.', '[inaudible 00:01:03]', 'Good morning.', 'Well.', 'Yeah.', "Don't say that?", "True, I'm not going to lie.", "No I'm trouble maker now. I stole from you.", 'Yeah I am.', 'Oh, word?', 'I was there robber, I [inaudible 00:02:16]... | 21 | 14.857143 | 8 | 13 | 0 | 0 | 7 | 0 | 4 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Jacob | true | Robber | Werewolf | true | Villager | 33 | 22 | 11 | 0 | 0 | 0 | true |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game9 | Hunter | 415 | ['He am the villager.', 'Villager. As far as I know. So hear me out here. If you came out of the gates, asking if anybody was...', 'So if you came out of the gates, asking if anybody were the troublemaker or the robber. Then, you could know if your card was switched.', 'All right then.', 'Correct.', 'At all.', 'So, if ... | 39 | 43.384615 | 20 | 19 | 7 | 0 | 4 | 0 | 18 | 1 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Sean | false | Villager | Villager | false | Villager | 32 | 20 | 12 | 0 | 0 | 0 | false |
1a0d3e22-a6d6-4723-91a0-52fc2c87d5ce | Game9 | Jacob | 415 | ["I think you're the robber, Sean. Uh huh.", "No, I don't know that. I saw, I looked at Zack's card.", 'Yes.', "That's why I think you're lying.", 'Because that results in you not being picked.', 'Yeah.', 'You are the villager.', 'Okay. So far from Sean, we have an, "I am the villager." Hunter, three, two, one, what ar... | 57 | 61.859649 | 31 | 26 | 14 | 4 | 9 | 5 | 44 | 3 | 1 | 1 | 0 | 2 | 2 | 1 | 1 | Sean | false | Seer | Seer | false | Villager | 32 | 20 | 12 | 0 | 0 | 0 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game10 | Clint | 284 | ['The question is, was I lying or were you lying?', 'And you claim the Tanner, so ....', "Because if you were really the Tanner you wouldn't claim that, because you want it to be thought you're a Werewolf.", "So it's a double-bluff, basically?", 'Bold move, cotton.', "It's about calling the Hunters. It's a fairly safe ... | 28 | 46.321429 | 11 | 17 | 4 | 0 | 4 | 1 | 11 | 3 | 1 | 1 | 0 | 2 | 2 | 0 | 2 | Clint | true | Robber | Tanner | false | Tanner | 28 | 11 | 17 | 2 | 0 | 2 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game10 | Erin | 284 | ['Okay, they are closed.', 'All right. What was your point about, if she was a Werewolf?', 'Okay.', 'Okay.', 'Okay.', "That's deep.", 'Interesting.', 'I almost fell asleep on that one. Sorry.', "It's pretty fantastic.", 'My kids are loud down there.', "They're supposed to be eating, but it's really loud. Anyway, Margar... | 33 | 32.424242 | 16 | 17 | 1 | 0 | 9 | 2 | 11 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Erin | false | Werewolf | Werewolf | true | Werewolf | 33 | 16 | 17 | 1 | 0 | 1 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game10 | Margaret | 284 | ["Because, he's saying he was a Robber.", "Let's say he robbed you and the Insomniac. You're not disagreeing with him, but you would've looked your card after he robbed you. So the question is, were you a Robber when...", "Were you lying? One of you is a liar so or you're both Werewolves.", 'Sorry.', 'I was a tanner.',... | 25 | 61.04 | 10 | 15 | 0 | 0 | 4 | 1 | 21 | 0 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Tyler | true | Tanner | Robber | false | Werewolf | 44 | 21 | 23 | 1 | 0 | 1 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game10 | Tyler | 284 | ["Well, she would want everybody to kill her if she was a Tanner, but she doesn't want anybody kill her. So, I think she's a werewolf.", "Because she's trying to say that you guys are the...", 'And she put the Tanner out there.', "So, I think she's trying to deflect and calls everybody to vote for her.", 'I mean, calls... | 44 | 39.090909 | 21 | 23 | 11 | 1 | 5 | 0 | 11 | 2 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Erin | false | Werewolf | Werewolf | true | Werewolf | 33 | 16 | 17 | 1 | 0 | 1 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game6 | Clint | 296 | ['It is? [crosstalk 00:00:02]', 'Okay.', 'On my list.', "I need to take one to Youngstown with... For Eli and sip on it while he's in class.", 'One minute.', "I don't know what I am, I could very easily be a werewolf, since the seer won't tell us what he saw.", 'Who was it?', "Well if I did, I'd put it back where it wa... | 35 | 35.2 | 17 | 18 | 7 | 0 | 9 | 1 | 11 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Erin | false | Werewolf | Werewolf | true | Drunk | 33 | 11 | 22 | 2 | 0 | 2 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game6 | Erin | 296 | ['The kids would like this.', 'Okay.', 'All right. Back to the game.', "There's only seven of us.", 'For no one else to get your joke but you.', 'Okay, back to the game.', 'I mean.', "I don't think that's very funny.", "All right [crosstalk 00:02:02], after this round I have a question. But I think I did the right thin... | 33 | 39.060606 | 11 | 22 | 4 | 0 | 3 | 0 | 9 | 1 | 1 | 1 | 0 | 2 | 2 | 0 | 2 | Clint | true | Robber | Drunk | false | Werewolf | 35 | 17 | 18 | 1 | 1 | 0 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game6 | Margaret | 296 | ["I don't know.", 'Okay.', "So the question is, if he really was the Seer but he is not willing to say any other cards or claim anything else, so that makes me think he's a liar and not the seer. He was for sure the werewolf and I traded him and you are now that.", '[inaudible 00:00:32].', "That's true.", 'Yeah.', 'Yea... | 35 | 50.428571 | 18 | 17 | 5 | 3 | 3 | 2 | 12 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Clint | true | Troublemaker | Robber | false | Werewolf | 35 | 17 | 18 | 1 | 1 | 0 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game7 | Erin | 323 | ["All right, well, I'll say number two might be the Werewolf, but I have not a lot of confidence [crosstalk 00:00:05].", 'My eyes are actually closed.', 'Is that growling I heard?', 'All right, I finished that.', 'I can tell you what I actually was.', 'I was actually the Drunk and I switched my card with that one. So d... | 24 | 42.208333 | 15 | 9 | 3 | 0 | 10 | 0 | 9 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Erin | true | Drunk | Hunter | false | Hunter | 24 | 15 | 9 | 1 | 1 | 0 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game7 | Margaret | 323 | ["Because if Clint [crosstalk 00:00:05] said he swapped ours and he didn't really do that, and he's not the Troublemaker, he's actually a Werewolf.", "Which is, if that's the case, then I am still the Insomniac, and he's still the Robber, and you are whatever you have, but you're not being very chatty about it, you're ... | 38 | 66.552632 | 22 | 16 | 11 | 0 | 6 | 1 | 20 | 3 | 1 | 1 | 0 | 3 | 3 | 3 | 0 | Erin | true | Robber | Insomniac | false | Hunter | 24 | 15 | 9 | 1 | 1 | 0 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game8 | Clint | 274 | ['Resume time.', "Yeah. Erin's the Werewolf.", 'Yeah.', 'Yeah.', 'I feel like the girls ganging up on us at that point.', "It's only seven cards.", "I think Erin's the Werewolf.", "Yeah. I definitely believe she was the Drunk that's-", "No, it's-", "That's Dad coming in.", "I definitely think you're the Hunter.", 'Okay... | 29 | 33.551724 | 15 | 14 | 3 | 2 | 0 | 0 | 15 | 2 | 1 | 1 | 0 | 2 | 2 | 0 | 2 | Clint | false | Werewolf | Werewolf | true | Werewolf | 29 | 15 | 14 | 2 | 0 | 2 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game8 | Tyler | 274 | ["Which one of y'all is lying?", 'Which you can get swapped with-', 'Yes.', "That's a possibility, but you guys are doing that. So.", "I'm with you.", 'Dum dum dum.', "I feel like Erin's a Drunk, I mean Erin's a Werewolf.", "Yeah. You are drunk too. But I feel Erin's the Werewolf and you're possibly a Werewolf, but Eri... | 25 | 32.24 | 15 | 10 | 2 | 2 | 5 | 2 | 3 | 2 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Clint | false | Werewolf | Werewolf | true | Werewolf | 29 | 15 | 14 | 2 | 0 | 2 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game9 | Clint | 264 | ['That makes me the werewolf.', 'Yeah.', "If there's only one werewolf, if there's two werewolves they don't get to look.", "So if he's working with another werewolf, it's going to be you.", 'One minute.', "No one's claiming to be.", 'Yeah.', 'Mm-hmm (affirmative)', 'Which you put my hunter here.', 'Yes.', 'Before the ... | 34 | 33.647059 | 11 | 23 | 0 | 0 | 4 | 0 | 10 | 2 | 1 | 1 | 0 | 7 | 7 | 1 | 6 | Clint | true | Hunter | Robber | false | Robber | 34 | 11 | 23 | 7 | 1 | 6 | false |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game9 | Erin | 264 | ['Margaret is telling the truth.', 'Which means the two of you are liars, or one of you is lying.', 'Well, you could call me a liar, but...', 'The truth will come out in the end, Margaret.', 'No, the drunk is after the troublemaker.', "All right, we have to go slowly this time for Erin, okay? So you're saying you were ... | 33 | 39.030303 | 13 | 20 | 3 | 0 | 11 | 3 | 13 | 3 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Tyler | false | Insomniac | Insomniac | false | Werewolf | 45 | 14 | 31 | 3 | 2 | 1 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game9 | Margaret | 264 | ["Or you're a liar.", 'But you also said you were [crosstalk 00:00:13].', 'I feel like the drunk is usually the first play of the werewolf, because it feels like a safe claim.', "That's true. That's true, because if you did...", "That's right, but if you weren't really drunk and you were the werewolf.", 'Right. That wo... | 26 | 44.384615 | 14 | 12 | 3 | 2 | 2 | 1 | 12 | 1 | 1 | 1 | 0 | 3 | 3 | 1 | 2 | Tyler | true | Robber | Hunter | false | Werewolf | 45 | 14 | 31 | 3 | 2 | 1 | true |
2ba4023c-a8bf-43ad-ad5a-80ba222ce990 | Game9 | Tyler | 264 | ['I think she is.', "Well, it's not a safe claim because I could have pulled the werewolf out, but since you swapped me... I'm okay with that.", 'Yeah, whichever one of those.', 'Oh, okay.', "Yeah. But I wasn't the drunk, I mean, I wasn't the werewolf. I was not a werewolf.", 'Anyways, I was not a werewolf to start wit... | 45 | 35.488889 | 14 | 31 | 7 | 0 | 5 | 1 | 22 | 1 | 1 | 1 | 0 | 3 | 3 | 2 | 1 | Erin | false | Werewolf | Werewolf | true | Insomniac | 33 | 13 | 20 | 1 | 0 | 1 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game1 | Hunter | 354 | ['Oh, is that so?', 'Although, it changes subjects.', 'What?', 'Well, one of them are lying or no. Well, what are all the rules?', 'What do we know is as a whole right now?', "Oh, wait. You're supposed to do your action in that five seconds.", 'Wait and number.', 'So how many villages and how many wear wolves? Two of y... | 75 | 36.293333 | 44 | 31 | 14 | 0 | 15 | 6 | 22 | 3 | 1 | 1 | 0 | 2 | 2 | 1 | 1 | Zack | true | Villager | Werewolf | true | Troublemaker | 41 | 23 | 18 | 0 | 0 | 0 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game1 | Jacob | 354 | ["I'm not lying.", 'Look into my eyes.', 'Zack, what is your role?', 'Okay.', 'So one of each, except', 'Two of each.', 'Yes.', 'Okay. Well, you know.', 'You know.', 'What a night.', "So I'm a villager. You say you are?", "It's fine. We're good. We're good.", "Yeah. I'm wondering how this is going to work because the A... | 75 | 42.173333 | 41 | 34 | 11 | 0 | 24 | 1 | 18 | 2 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Hunter | false | Villager | Villager | false | Werewolf | 75 | 44 | 31 | 2 | 1 | 1 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game1 | Sean | 354 | ['Well, get out of there.', 'Okay.', 'Statistically.', 'What?', 'One of us four is lying.', 'Really?', "But if he says troublemaker and I'm robber...", 'So probably good idea.', 'We got solid 70%.', 'Yeah positive.', 'I think so. I mean I paused it for the survey.', "True. But it's now resuming so.", 'Yeah.', 'Yeah.', ... | 32 | 20.875 | 15 | 17 | 2 | 0 | 5 | 1 | 4 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Sean | true | Werewolf | Villager | false | Villager | 32 | 15 | 17 | 1 | 1 | 0 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game2 | Hunter | 306 | ["Why'd that move?", 'My card moved.', 'It was here.', "I wasn't being over observant. I could hear couch creakage.", 'Oh you did?', 'Very interesting.', 'Can you?', 'I heard couch creakage on the wall.', 'These are my friends and we are being studied.', 'Seer happens before robber.', 'Okay. I just lost my train of eve... | 17 | 33.764706 | 7 | 10 | 3 | 1 | 5 | 0 | 2 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Sean | true | Werewolf | Seer | false | Robber | 16 | 3 | 13 | 0 | 0 | 0 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game3 | Hunter | 277 | ['We have one minute and 50 seconds.', 'We have to figure this whole thing out.', 'This just gets some cover mileage.', "Oh. That's why they have it.", 'We have a timer now.', 'Wait, so that means we have a seer, a robber, a troublemaker, and a villager.', 'Imagine that.', 'Sean, what are you?', "See, that's funny, bec... | 42 | 38.738095 | 20 | 22 | 4 | 0 | 9 | 0 | 10 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | Zack | false | Robber | Robber | false | Seer | 19 | 5 | 14 | 0 | 0 | 0 | true |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game3 | Jacob | 277 | ['So, the best we know right now is that two swaps were made.', "That's true.", 'Oh.', 'Yeah.', "That's true.", "Who's lying?", 'Yeah, but you said that.', 'You smelt it, you dealt it.', "So I'm the OG villager then.", 'And that was a villager.', 'Okay.', "So if you're pulling seven cards total... We don't have time fo... | 41 | 40.170732 | 21 | 20 | 3 | 0 | 6 | 1 | 9 | 1 | 1 | 1 | 1 | 4 | 5 | 2 | 3 | Hunter | false | Werewolf | Werewolf | true | Robber | 42 | 20 | 22 | 1 | 1 | 0 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game4 | Hunter | 314 | ["So here we go, that's the troublemaker card.", "That's the robber card.", "And we're basically-", "That's my identity off of Zack.", 'This could be anything.', 'Correct, he said that this is the seer.', 'And These two are cards. Now, if he wanted to screw anybody over, he could say that this is the werewolf.', 'Him r... | 68 | 34.455882 | 37 | 31 | 8 | 2 | 5 | 2 | 24 | 2 | 1 | 1 | 1 | 5 | 6 | 2 | 4 | Zack | true | Robber | Werewolf | true | Troublemaker | 23 | 12 | 11 | 5 | 1 | 4 | true |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game4 | Jacob | 314 | ["Yeah, you can't look at it afterwards. So the swap was made.", 'Okay.', 'Troublemaker, Robber.', 'So this could be anything?', "And this could be anything if I'm lying?", "That's the seer.", "Exactly. If he's not a werewolf, then he would be trying to vote for you because he'd say, well, sorry, because that swap happ... | 69 | 35.362319 | 44 | 25 | 7 | 1 | 10 | 6 | 28 | 0 | 1 | 1 | 3 | 1 | 4 | 1 | 3 | Hunter | false | Werewolf | Werewolf | true | Werewolf | 68 | 37 | 31 | 6 | 2 | 4 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game4 | Sean | 314 | ['Okay.', 'Yes.', 'But would that be screwing anybody over because if he is not a werewolf anymore, why would he want [inaudible 00:00:34].', "Yeah, he's playing the innocent card, but I don't mean literally the innocent card, but he's just, I don't know. I don't know.", 'Good morning.', 'Yeah.', 'Yes.', 'We are very c... | 46 | 36.76087 | 19 | 27 | 4 | 0 | 5 | 0 | 29 | 1 | 1 | 1 | 0 | 4 | 4 | 1 | 3 | Hunter | true | Troublemaker | Robber | false | Werewolf | 68 | 37 | 31 | 6 | 2 | 4 | true |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game4 | Zack | 314 | ["Me right now. 'Cause right now I'm a troublemaker.", "So that means I'm innocent now.", 'Yes.', 'That is true.', 'Good morning.', 'I was boogying.', "I don't know.", '[inaudible 00:02:12] squeaking, man.', 'Well...', '... I heard the name Robber.', 'I heard the name robber.', 'I also heard the name troublemaker.', "A... | 23 | 34.869565 | 12 | 11 | 0 | 1 | 1 | 0 | 8 | 1 | 1 | 1 | 1 | 4 | 5 | 1 | 4 | Jacob | true | Werewolf | Troublemaker | false | Werewolf | 69 | 44 | 25 | 4 | 1 | 3 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game5 | Jacob | 364 | ['Get your wiggling ready.', 'Yes.', 'Yeah. Automatic.', 'Automatic.', 'Seek help.', 'Staying here over the summer is not a good idea for you.', 'A lot of time to wiggle on the sofa.', 'Really?', 'Did you now?', 'Our legs brushed. Yeah. No, I felt it.', 'Oh yeah.', "We've gotten nowhere.", "I don't know... Who done it?... | 55 | 33.963636 | 24 | 31 | 5 | 1 | 9 | 1 | 15 | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0 | Jacob | false | Werewolf | Werewolf | true | Werewolf | 55 | 24 | 31 | 1 | 1 | 0 | false |
324bccd2-adff-4e9a-8ff4-03491e144ac3 | Game5 | Sean | 364 | ['Almost.', 'Automatic.', 'Automatic.', 'Automatic.', 'Automatic.', 'Seek help now.', "I think it's 15 though.", 'I could be wrong.', 'I have been to willage before', 'Yeah I just walked in to see if I could go use the bathroom', "Guys, I am the tanner even thought the tanner isn't in play. Not in play, but I'm the tan... | 45 | 29.422222 | 29 | 16 | 3 | 1 | 9 | 0 | 13 | 2 | 1 | 1 | 0 | 2 | 2 | 2 | 0 | Zack | false | Werewolf | Werewolf | true | Villager | 38 | 19 | 19 | 0 | 0 | 0 | false |
62c4bc58-3776-4791-ac30-4c9ca5619503 | Game11 | Kaelan | 140 | ["Um, I'm just still sus of you two, from last game.", 'Oh so pretty [inaudible 00:02:00].', '[inaudible 00:00:18], hallelujah.', 'Yeah, she is very good at the double deceptive thing.', 'I do feel like Dan is really trying to put the sus on Jess.', 'What, why are you claiming Tanner?', "We all know that I'm really bad... | 16 | 35.1875 | 6 | 10 | 1 | 0 | 1 | 0 | 3 | 1 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Kaelan | false | Villager | Villager | false | Villager | 16 | 6 | 10 | 1 | 0 | 1 | false |
62c4bc58-3776-4791-ac30-4c9ca5619503 | Game7 | Daniel | 240 | ['Everyone here is to be believed.', "It's a high likelihood that Drunk got a Werewolf.", 'Did you?', 'Did you see? When we were claiming, did you claim that sh- ... That they were Drunk, before they claimed Drunk?', 'Okay.', "I don't know who to trust here.", "I don't trust either of you really?", "Yeah. I'll go, Kevi... | 25 | 29.6 | 10 | 15 | 0 | 0 | 6 | 0 | 3 | 1 | 1 | 1 | 1 | 2 | 3 | 1 | 2 | Daniel | false | Werewolf | Werewolf | true | Werewolf | 25 | 10 | 15 | 3 | 1 | 2 | false |
62c4bc58-3776-4791-ac30-4c9ca5619503 | Game8 | Daniel | 222 | ["The other thing is Jess could be the Werewolf. Kevin could be the Minion and they're playing this to-", 'That would be smart. Kevin, Kevin, smart enough to do that way.', "Yeah. Oh no. Here we go, it's picking up.", 'But why is Jess claiming Minion?', 'I have no idea what I was, because I was the Drunk.', "I mean it'... | 17 | 37.764706 | 8 | 9 | 2 | 0 | 3 | 0 | 9 | 1 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | Daniel | true | Drunk | Center card | false | Center card | 17 | 8 | 9 | 1 | 0 | 1 | false |
62c4bc58-3776-4791-ac30-4c9ca5619503 | Game8 | Kaelan | 222 | ["No, I don't think Kevin is.", 'All right [inaudible 00:00:23]', "Well, if you're the Minion and you're saying it's in the middle then I'm, I'm still pretty confident in my Kevin pick.", "It's a tie.", 'What happens in a tie?', 'Oh, look at that.', 'Truthy boy.', "No, I'm Drunk.", "I'm the Drunk. I was the Dobber, I s... | 10 | 34.8 | 7 | 3 | 1 | 0 | 1 | 0 | 4 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | Daniel | true | Robber | Drunk | false | Center card | 17 | 8 | 9 | 1 | 0 | 1 | true |
64076f60-f3fc-4ee6-93e1-3489d8ec7b12 | Game3 | Brent | 441 | ['Who goes first? The Troublemaker or the Robber?', 'So, then you became the Troublemaker.', 'So...', 'Yeah.', 'That would be easier. But-', "Hey, hey, hey, hey. Stop. Let's finish the round.", "I'm willing to trust that you were the Troublemaker, and I think I'm willing to trust that you were the Werewolf.", 'Because ... | 53 | 45.54717 | 29 | 24 | 4 | 2 | 7 | 0 | 20 | 4 | 1 | 1 | 1 | 3 | 4 | 1 | 3 | Jack | true | Villager | Werewolf | true | Robber | 51 | 25 | 26 | 1 | 1 | 0 | false |
64076f60-f3fc-4ee6-93e1-3489d8ec7b12 | Game3 | Hailey | 441 | ['Whole thing and then you just hear them climbing up over bedroom window at nights, so it depends.', 'Robber and then the Troublemaker.', 'Okay. Let me-', 'Yeah.', "See, but that's what these two live for, is this kind of complication.", "I don't know, why don't we look at the rules for Avalon anyway?", 'But I switche... | 53 | 42.735849 | 24 | 29 | 2 | 0 | 12 | 2 | 13 | 4 | 1 | 1 | 1 | 1 | 2 | 0 | 2 | Jack | true | Robber | Villager | false | Robber | 51 | 25 | 26 | 1 | 1 | 0 | true |
YAML Metadata Warning:The task_categories "clustering" is not in the official list: text-classification, token-classification, table-question-answering, question-answering, zero-shot-classification, translation, summarization, feature-extraction, text-generation, fill-mask, sentence-similarity, text-to-speech, text-to-audio, automatic-speech-recognition, audio-to-audio, audio-classification, audio-text-to-text, voice-activity-detection, depth-estimation, image-classification, object-detection, image-segmentation, text-to-image, image-to-text, image-to-image, image-to-video, unconditional-image-generation, video-classification, reinforcement-learning, robotics, tabular-classification, tabular-regression, tabular-to-text, table-to-text, multiple-choice, text-ranking, text-retrieval, time-series-forecasting, text-to-video, image-text-to-text, image-text-to-image, image-text-to-video, visual-question-answering, document-question-answering, zero-shot-image-classification, graph-ml, mask-generation, zero-shot-object-detection, text-to-3d, image-to-3d, image-feature-extraction, video-text-to-text, keypoint-detection, visual-document-retrieval, any-to-any, video-to-video, other
Ultimate Werewolf Bluffing Structured Datasets (SD1 & SD2)
Dataset Summary
This repository contains two structured datasets, Structured Dataset 1 (SD1) and Structured Dataset 2 (SD2), designed for the study of bluffing behavior in Ultimate Werewolf, a social deduction game. The datasets provide player-level behavioral representations extracted from game transcripts shared by slhleosun and bolinlai.
Each record represents a single player during a single game round, summarizing the player's behavior throughout that round rather than individual utterances.
Dataset Creation
Source Data
The structured datasets were generated from a temporary dataset whose utterances were previously annotated for bluffing behavior using DeepSeek API. Each sentence was classified according to whether it contained:
- Role Bluff
- Vote Bluff
- Both Role and Vote Bluff
- No Bluff
After bluff identification, the original 13 attributes were transformed into 35 behavioral features through feature engineering. These features include:
Behavioral metrics
- Number of accusations
- Number of denials
- Other conversational behavior statistics
Bluff-related metrics
- Number of bluffs
- Bluff temporal distribution
- Bluff frequency
Interaction features
- Voting targets
- Player interaction statistics
- Conversation dynamics
Role-based features
- Role changes
- Werewolf indicator
- Other role-related information
The data were then grouped by:
- Game
- Round
- Player
A player-round was considered a bluffer whenever at least one utterance during that round was classified as a bluff.
Structured Dataset 1 (SD1)
SD1 contains 3,782 player-round records, each represented by 35 engineered attributes.
Bluff Distribution
| Bluff Type | Records |
|---|---|
| Role Bluff | 2,603 |
| Vote Bluff | 973 |
| Both Role and Vote Bluff | 206 |
The imbalance between bluff types is expected because vote bluffs are generally easier for other players to verify during gameplay, making them less frequent than role bluffs.
Role Distribution
| Role Category | Records |
|---|---|
| Werewolf | 1,957 |
| Other Roles | 1,825 |
Statistical Analysis
The dataset was inspected through graphical exploration and statistical testing.
Although the Shapiro–Wilk test rejected global normality (statistic = 0.261, p-value = 5.124 × 10⁻¹⁷⁰), inspection of the model residuals showed that most attributes presented approximately normal or only slightly skewed residual distributions. This supports the application of Analysis of Variance (ANOVA) for feature relevance assessment.
Feature Selection
ANOVA Type II was employed to evaluate the statistical relevance of each engineered attribute.
Type II ANOVA was selected because:
- bluff categories are naturally unbalanced;
- the remaining variables present comparatively balanced distributions;
- Type II provides appropriate significance estimates under these conditions.
Attributes with:
- p-value > 0.05
- low F-statistic
were considered statistically non-significant and removed.
The discarded attributes were:
- Round duration
- Mean utterance length
- Number of indecisive statements
- Number of decisive statements
- Players mentioned
- Vote consistency rate
Structured Dataset 2 (SD2)
SD2 is a filtered version of SD1 containing the same 3,782 player-round records after removing statistically non-significant attributes identified through ANOVA Type II.
The objective of SD2 is to provide a cleaner feature space for machine learning algorithms while preserving all player-round observations.
Compared to SD1, SD2:
- contains fewer features;
- removes redundant or statistically irrelevant variables;
- maintains identical player and bluff distributions.
Potential Applications
These datasets can be used for:
- Deception detection
- Bluff classification
- Player profiling
- Behavioral pattern discovery
- Unsupervised clustering
- Explainable AI
- Social interaction modeling
- Human behavior analysis
- Conversational analytics
- Representation learning
Limitations
- Only player-rounds containing at least one identified bluff are included.
- The datasets originate from Ultimate Werewolf gameplay and may not generalize to other social deduction games.
- Bluff labels depend on the annotation methodology used during dataset construction.
- Bluff categories are naturally imbalanced, particularly between role and vote bluffs.
License
This dataset is distributed under the Apache License 2.0.
You are free to:
- use
- modify
- redistribute
- build upon
the dataset in accordance with the terms of the Apache 2.0 License.
For the full license text, see:
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